Saturday, November 1, 2014
Thursday, October 9, 2014
Here is how to visually program the Microsoft Kinect using Quartz Composer and Synapse.
After following the tutorial, this is how it was for me... (first ever composition done with Quartz + Synapse + Kinect)
After following the tutorial, this is how it was for me... (first ever composition done with Quartz + Synapse + Kinect)
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Michelle
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Wednesday, October 8, 2014
Posted by
Michelle
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Monday, October 6, 2014
A requiring argument regarding distance learning is that online classes lack to provide personal, face-to face conversations.
I personally disagree with that claim because there is a variety of tools to communicate in a personal and meaningful way online. For example, there are software like Adobe Connect that allows the user to connect with classmates and the instructor through asynchronous and synchronous modes of communication in the same virtual space. In the video above, the idea of "personal" conversations is taken to a new level through gesture recognition technology. The software being developed by University of Florida allows students and teacher to be ina virtual space like an actual classroom, where the argument of not having face to face conversation does not really exist.
Posted by
Michelle
in
distance learning
,
kinect in the classroom
Saturday, October 4, 2014
Dr. John Medina in Brain Rules: 12 Principles for Surviving and Thriving at Work, Home, and School makes an excellent argument about how our current educational environment does not address the essential human need to move! He references evolution to understand this perspective:
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Michelle
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Friday, October 3, 2014
A learning style encompasses many characteristics, but researchers have widely identified three main essential perceptual preferences: visual, auditory and body/kinaesthetic. While kinesthetic is recognized as a learning style, it is one of the most undervalued in schools. Many students seat in the classroom for the entire school day without experiencing any form of physical activity that can possibly lead to meaningful learning. Given this sedentary nature of today’s classroom, and my interest in gesture recognition programming, I decided to explore this perceptual preference that is often not recognized by instructors.
Posted by
Michelle
in
frames of mind
,
howard garner
,
kinesthetic learning
,
multiple intelligences
,
vark model
Thursday, October 2, 2014
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKdGLWPe6aUoTzqw4cyewcA1dNHfAhdQhTjkMvI6S2b2L1g9-0Ex4TUiJ_GnoKmtxB7ZD827pHDyYv6FwIax0Y_D8Wss8FNQBYw1nKupjSPCwzlgiD-7h4-v4utRtG6_4T0VZrM7bY5Ng/s1600/kinect.png)
It is a bit of a long story...
Since the beginning of my undergraduate program at UC, San Diego I developed a great interest in gesture recognition technology. Body movements seems to me like the most natural, liberatory, and novel approach to human-computer interaction. My interest lead me to installation art that uses the Microsoft Kinect to disrupt viewer's passivity in a gallery space. Participants in this kind of art form engage in a unique interaction, which thinking about it critically, it can be consider a performance in where the stage is set up for the user to embody. I encountered very interesting and worth-exploring arena of concepts using this technology during my years in the Interdisciplinary in the Computing and the Arts Major (ICAM).
Posted by
Michelle
in
gesture recognition
,
introduction
,
kinect in education
,
kinect installation
,
learning journey